Imaginative Universal, Inc. · Independent apps for Apple Vision Pro and iPhone
We make and publish native apps for Apple Vision Pro and iPhone: architectural visualization at true scale, tools that understand the space you’re standing in, experiments in what a computer can be once it leaves the screen, and an iPhone app for keeping your programming fundamentals sharp.
Apps
The studio
Imaginative Universal, Inc. is the independent software studio of James Ashley, a VR/MR/XR architect who has been building natural interfaces and augmented experiences since the Kinect, and has shipped on every major headset since. Before founding the studio he worked at Razorfish Emerging Experiences, building custom installations for AT&T, Delta, Dr. Scholl’s, Audi and Microsoft, and co-authored Beginning Kinect Programming (Apress, 2012), one of the first published books on Kinect development.
We make our own apps and publish them ourselves. The spatial work is native visionOS, written in Swift with RealityKit and ARKit, with a production 3D pipeline that carries assets from 3ds Max through USD into Reality Composer Pro, and a habit of prototyping directly in the headset.
The name comes from Giambattista Vico’s universali fantastici, the imaginative universals through which people first made sense of the world before they had abstractions to do it for them.Why “Imaginative Universal”
Platforms, in order
Writing
Contact