Sunday, July 13, 2008

hellboy

Hellboy is, at its heart, a conceit that allows Mike Mignola, the comic book author,  to riff on various horror and fantasy motifs by inserting a gun-toting, cigar-smoking modern action hero (albeit one with a tail) into genres where he does not belong.  The payoff in the comic books, sometimes successful and sometimes not, is simply in seeing how events unwrap.

There is a naturalness to adapting Hellboy for the big screen, since this is where this type of action hero was originally born.  In Guillermo del Toro's hands, what occurs is a reversal of the transposition Mike Mignola accomplishes in his graphic novels.  We import into the action movie genre elements that do not natively belong to it and see what happens.  As with the comic books, this is sometimes successful and sometimes not.

The original movie played with themes from H.P. Lovecraft's Cthulu stories.  The monsters were beautifully realized using CGI effects, but the incomprehensible horror that typically drove Lovecraft's stories were displaced.  They simply cannot exist in a world that revolves around an indefatigable hero.

The Hellboy sequel in turn plays, more than anything else, with Tolkien's elves.  The elves in The Golden Army are tall and filled with martial virtue.  They are also masters of magic, and preservers of nature.  Part of the high concept behind Peter Jackson's production of Lord of the Rings was to bring out the nature loving motifs in every elven design, while highlight the industrial aspects of orc culture.  As National Geographic (among others) points out:

Tolkien's concern for nature echoes throughout The Lord of the Rings. Evil beings of Middle-earth dominate nature and abuse it to bolster their own power. For example, Saruman, the corrupt wizard, devastates an ancient forest as he builds his army.

The Elves, in contrast, live in harmony with nature, appreciating its beauty and power, and reflecting a sense of enchantment and wonder in their artful songs.

Orcs, however, always exist in some sense as placeholders for modern men.  In The Golden Army, del Toro asks what would happen if Tolkien's elves ever saw what we have now become.  Del Toro's answer is that they would go to war with us in order to preserve what remained of their world.

Visually, we once again see the Hieronomous Bosch inspired monsters we first glimpsed in Pan's Labyrinth.  They are beautiful and horrible at the same time -- horrible enough to justify Hellboy as a hero as he battles them, but so beautiful at times that it seems a shame.  It is this second aspect of the film, and Del Toro's constant affection for outsiders, that undercuts the film as a participant in the action genre.  Instead, the battles become exhausting over time, and we wish they would go away so we can enjoy the gentle details of Del Toro's exotic world which have always been his specialty.

Hayao Miyazaki's films can be identified as another influence on the visuals and mood of this film.  One of the monsters from Hellboy II seems to be pulled right out of Princess Mononoke.  The bestiary we encounter in the Goblin Market, likewise, recalls the parade of grotesques from Spirited Away.  More than anything else, however, what is borrowed from Miyazaki is the device of placing a child in the middle of the battle between good and evil.  We are forced to see the world through the eyes of a child who finds both good and evil to be ambiguous, which is the emotional location of all fairy tales.  In Del Toro's film, Anna Walton performs this role as Princess Nuala, the sister to the elf protagonist of the story who, with her big yellow eyes and zombie-like complexion, is strangely affecting and sympathetic.

All in all, the film is not successful -- not because it does not know what it wants to be, whether action movie or heroic fantasy, but because there is nothing for it to be.  These genres do not combine easily, and what we are left with instead is a plotline and a set of overlapping genres that provide Del Toro with a canvas upon which he paints detailed images that could not make an appearance in any other way.  Those details were, for me, well worth the price of admission.

The big question is what Del Toro will do when he gets his hands on a real fantasy property.  He is slated to direct the highly anticipated Hobbit movie, with Peter Jackson producing.  There is, of course, what the movie ought to be -- a continuation of the epic fantasy genre, done with the same accomplishment that Jackson achieved with The Lord of the Rings.  If The Golden Army is any indication, however, this is unlikely to be what we will get.  Del Toro's recent interviews point to the same conclusion:

I was never into heroic fantasy. At all. I don't like little guys and dragons, hairy feet, hobbits -- I've never been into that at all. I don't like sword and sorcery, I hate all that stuff.

This is fine with me.  I've always been a fan of the Rankin/ Bass cartoon (with music by Glen Yarborough), and don't see any reason to try to improve upon it.  Seeing Del Toro take another stab at twisting the genre to his own ends is well worth waiting for.

posted by J Ashley on Sunday, July 13, 2008 3:33:31 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0]
 Wednesday, July 09, 2008

brokenkeys

According to tradition, the tritone was called the Devil's Chord or the Diabolis in Musica, a sound so dissonant and so puissant it was believed to be capable of raising the Lord of Hell himself.  For this reason, in it's irrationality, the Roman Catholic Church banned the Devil's Triad, on pain of excommunication.  Today, of course, bands such as Metallica and Black Sabbath  use the tritone on a regular basis with no adverse effects.

The irrational is a powerful force that may be harnessed, dear reader, by those willing play on the fringes of reality.  Three magical phrases, irrational yet powerful and well known to the practitioners of the dark arts, can be invoked by anyone who desires to kill a technical project they dislike.  Today, dear reader, I will teach you these three phrases.

But first, a word about motivations.  According to Nietzsche, the driving force behind modern man's desire for power is, tout court, resentment.  We all resent the guy who comes in the middle of a software project and starts making suggestions about how to improve it.  As the new guy, in turn, we resent the old and crusty way things are done, as if the way things are done is the only way.  Resentment, in other words, is the mother of invention when it comes to technology, and we each, in our own way, embrace it as we strive toward a new tomorrow.  In a perfect world, we may all act as the angels, but in the real world, we may occasionally be forced to make deals ex inferis.  Which is not to recommend what I am about to teach you.  I ask you, moreover, to use these techniques judiciously.  One should not call upon the powers of the underworld lightly.  But should you find yourself in a situation where rational discourse is no longer possible, and rhetorical brute force is required, then these phrases may be of use to you.

1. It's too complex.  It's not maintainable.

This is a wonderful phrase.  It is universally applicable since any useful piece of code will end up being complex, and one can never overemphasize the incompetence of one's peers when discussing maintainability.  And with luminaries like Joel Spolsky and Jeff Atwood backing you, how can you go wrong?  If you want to kill any technology -- WCF, WPF, .NET Remoting, 3-tier architecture -- just invoke this magic phrase and it will wither away.

2. It's not scalable.

Amazingly enough, this diabolical mantra can be called upon without any evidence.  No one will ever turn around and ask you to justify your claim -- be it with a load tester or anything.  Simply say these magic words and your enemies will cower before you.  Anything cool -- like reflection, say -- will cause a certain amount of performance degradation.  This is normal of course.  In software there are always tradeoffs, and exchanging performance for other advantages such as robustness and decoupling are the norm.  Unless, of course, you make trade offs impossible.  The magic phrase "It's not scalable" instantly makes any trade off seem impossible.  It's very well, after all, to lose 5 milliseconds on a transaction, but what happens when you have a gazillion transactions?!!!  That's 5 milli-gazillion units of time that you have cost the company, and time is money!  That's 5 milli-gazillion dollars you've cost the company!   By golly, this solution is not scalable!

3. It will push us beyond our deadline.

"The solution you have provided is all well and good, and I mean neither to question your integrity nor your intelligence, but given the fact that it is not maintainable and not scalable, I fear that trying to implement it will push us beyond our deadline."  I've never worked on a project that wasn't "time sensitive" and rarely on one that wasn't needed "yesterday".  There's no better way to kill an idea, even when it comes out of  the mouth of someone who refuses to say definitively when a project will in fact be completed, than to say that it will push us past our deadline.  I've seen this used when determining which architecture to use.  I've even seen it used in determining which textbox control to use.  If you ever find yourself in a position where you have an idea that is competing with someone else's idea, you can quickly sweep your adversary's idea aside by invoking this occult phrase: It will push us beyond our deadline.

Why are these magic phrases never tested?  Why are they impervious to standards of verifiability traditionally expected in other fields?  The reason is simple.  Software development is always seen, from the outside, as a kind of magic, and any successful project has at its heart some secret sauce, some magic code, that makes it all possible.

This is the magic unicorn principle.  At the heart of any successful application stands a magic unicorn.  You feed it data, no matter how disorganized or moldy, and it comes out the other end a rainbow.  Data in.  Rainbows out.  It's beautiful in its simplicity.

In my next post, I will demonstrate how to build a DIRO magic assembly.  Stay tuned ...

posted by J Ashley on Wednesday, July 09, 2008 6:51:59 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0]
 Monday, July 07, 2008

blackstone

The problem with conjuring tricks is that they lose practically all their glamour once you find out how they are done.  It's very cool to see David Blaine walk down the street, do a few passes over his hand, and resurrect a fly which proceeds to flee.  It's rather disappointing to do a google search and discover that in order to prepare for this trick, the first requirement is that you freeze a fly.

My trick is to make an autocomplete extender from the Ajax Control Toolkit call a WCF service instead of an asmx service.  For this recipe, I assume that you are already familiar with the autocomplete extender, and that you are using Visual Studio 2008.  I warn you in advance -- my trick disappoints.  It is so trivially easy that, once the technique spreads, it is very unlikely to impress your colleagues at work, much less get you a date with a supermodel.

posted by J Ashley on Monday, July 07, 2008 2:23:31 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0]
 Sunday, July 06, 2008

carnival

Science is all about making proposals that can be tested (especially after Karl Popper's formulation of the Falsifiability Criterion), and then undergoing the experience of having that proposal rejected.  This is the essence of any successful process -- not that it eliminates errors altogether, but rather that it is able to make corrections despite these errors so that the target need never shift.

Professor Alain Connes recently gave his opinion of Xin-Jing Li's proof for the Riemann Hypothesis -- a proof which relies in part on Professor Connes' work ...

posted by J Ashley on Sunday, July 06, 2008 12:26:15 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0]
 Friday, July 04, 2008

nancy

Nancy Davolio was a fictitious employee in the Microsoft Access 97 Northwind sample database. Many office workers became smitten with her furtive smile and stylish hair, and while she continued to exist as an employee in later releases of the Northwind database, her employee photo changed, leading many to suspect that something untoward had happened to the real Nancy. As most people know, "Nancy Davolio" is an anagram for "A Navy Cod Loin" ...

posted by J Ashley on Friday, July 04, 2008 11:38:16 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0]